торрент игры

Darkwood Alpha 6 / [2015]

Жанр: Экшены, Приключенческие игры, Инди, Ролевые игры, Хоррор 
Разработчик: Acid Wizard Studio 
Издательство: Acid Wizard Studio 
Сайт разработчика: http://www.acidwizardstudio.com/ 
Язык интерфейса: Английский 
Платформа: PC 

Системные требования: 
OS: Windows Vista or later 
Processor: Intel Core 2 Duo 2.8Ghz or equivalent 
Memory: 3 GB RAM 
Graphics: Geforce 8800GT / ATI Radeon HD 4850 
Hard Drive: 2 GB available space 

Darkwood - это компьютерная игра в жанре horror, совмещающая в себе элементы ролевой игры и поджанра roguelike. Игрушка разработана Acid Wizard Studio - несколькими ребятами из Польши, решившими, как они сами неоднократно говорили, воплотить в жизнь ужастик "старой школы". То есть сделать так, чтобы игрокам было действительно страшно - до дрожи в коленках. И надо сказать, польским разработчикам-самоучкам это удалось. Darkwood действительно пугает, хотя поначалу и не понимаешь, почему так происходит. Факторов, на самом-то деле, весьма много: взять ту же систему окончательной и бесповоротной смерти (после гибели героя игра начинается заново - жестоко, но таковы особенности roguelike) - ну как тут бояться не будешь. Также не стоит сбрасывать со счетов весьма специфическую камеру, которая висит над головой. 
Доп. информация: 
Установи играй 
Список изменений


Alpha 1.3 Hotfix 2: 
• New cursor animation when aiming a melee weapon + info about it in the prologue. 
• Night attacks no longer stop after day 5. 
• Fixed infestation causing serious lag, especially when burning. 
• Hopefully a fix for the filling generator freeze. 
• Roads no longer disappear. 
Alpha 1.3 Hotfix: 
• Hopefully final fix for black screen at the end of chapter 1. 
• Fixed player freeze when harvesting mushrooms and moving at the same time. 
• Fixed health / stamina upgrades resetting sometimes. 
• Wolf dialogue no longer loops infinitely. 
• Fixed endless flare burning upon loading game. 
Alpha 1.3: 
• You can now dismantle barricades which you have created, reclaiming some of the materials used. 
• Weapons are more durable now. 
• The plank with nails has a new default attack. 
• Time passes a little slower. 
• Days are longer. 
• It's brighter during the day. 
• The player moves a little faster, and has a lower movement speed penalty when aiming weapons. Also, no speed penalty when out of stamina. 
• Enemies have less stamina, and are a bit less aggressive. 
• There is a new visitor during the night. 
• You can't brute force padlocks anymore (at least it's much harder). 
• Throwing a item (like the molotov cocktail) for a second time requires you to press the RMB again, to help prevent unintentionally dropping it. 
• More space for items in your hideout. 
• You have some starting reputation with the traders. 
• Red and gray potions can be crafted from the start (you don't have to buy the recipes). Their effect is visible instantly. 
• NPC in the church sometimes gave the wrong code. 
• Wolf reputation sometimes didn't sync. 
• Some optimizations for stuttering in the forest. 
• Fixed receiving reputation from selling a item when a trader's inventory is full without actually losing the item (and vice versa). 
• Recipes are no longer duplicated. 
• Fixed player freezing on some occasions. 
• You can no longer learn the same recipe twice. 
• Fixed infinite item turn in for NPCs exploit. 
• Rain was too loud. 
• If a well was repaired in the middle of the night, it didn't have any water. 
• Fixed huge FPS hit while in the pigsheds. 
• Fixed ambient light not saving in some locations. 
• You no longer lose your inventory at the end of chapter 1. 
• Fixed black screen on end of chapter 1. 
• Fixed notes in the journal sometimes leaving a page if you've found too much. 
• Fixed beartrap duplicating exploit. 
• Fixed incorrectly loaded doors and barricades. 
• Fixed not being able to drop a dragged item by pressing LMB if accessed the journal or map. 
• Dying outside of the normal world no longer freezes the time. 
• Fixed some issues with the cursor. 
• Fixed issue when sometimes you could not craft stuff even though you had the required ingredients. 
• Item quality no longer changes when loading game. 
• Chicken heads and the violin no longer serve as repair kits. 
Alpha 1.2: 
• Banshees aren't very friendly anymore. 
• The Well now heals you. 
• Added info about the stuff you lose after dying. 
• Added info about reloading flashlight. 
• Starting hideout now rotates randomly on new world. 
• Some optimizations for CPU. 
• Fixed false positive from some anti virus / anti malware apps on Darkwood.exe. 
• You can no longer exploit barricade components. If you did this before, you should be ashamed of yourself! 
• A "broken" flashlight can now be reloaded with batteries. 
• Fixed black screen on closing leveling menu. 
• Fixed black screen when traveling to a location outside of the normal world or dreaming / returning from dream. 
• Fixed invisible locations. 
• Musician's card can no longer be used as a repair kit. 
• Fixed player freeze when dragging. 
• Fixed player freeze after death. 
• Items in inventory no longer reset their amount and durability after ending dream. 
• Fixed not closing inventory when having a open container at new day. 
• It's no longer darker after some storms. 
• Player hideout now should be properly marked on the map. 
• Gamma settings text was misleading for some. 
• Can no longer disco with the generator. 
• Beartraps and broken glass sometimes did not save properly. 
• Fixed prices of some items. 
• Fixed some missing texts. 
• Some other stuff I forgot. 

61127016313670782025.jpg35246080950264780021.jpg 34938506480327376709.jpg
скачивайте Darkwood Alpha 6 / [2015] бесплатно прямо с Tfile.me
Комментарии (0)
  • bowtiesmilelaughingblushsmileyrelaxedsmirk